Nextrek
Entry | Size | Revision | Updated |
---|---|---|---|
47330be9770294573b5104b0ecc10239 | 98.2K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
47369156afbb4f647ac6f5aec50347f1 | 20.7K | 118 | Mon 03 Nov, 2014 21:08:37 +0000 |
473f5554c699c4942a6a810d88f3ad7d | 4.2K | 140 | Thu 13 Nov, 2014 23:04:13 +0000 |
47474462951144b879f40d9b0dcd8a16 | 39.6K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
4749c14b85d8d47db888d8c6e9c07761 | 332.9K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
4756accc8c5224cc689a9e47740f8c0a | 411.5K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
477f51434c99049e0b8b44d489f46509 | 643.3K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
47831246673c0114abb4f81a68f5687a | 6.9K | 143 | Mon 17 Nov, 2014 11:12:45 +0000 |
4784b2431b656a14fb62c0faffc60056 | 700.1K | 118 | Mon 03 Nov, 2014 21:08:37 +0000 |
478fec572abebc34088d893f3fdc15d1 | 4.2K | 140 | Thu 13 Nov, 2014 23:04:13 +0000 |
4799664a798b01c43b89dc8863aa78ef | 16K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
479f148bd6d674c25a7bc0fbfe12e8fa | 36K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
47aa1bdbc98924936a748505dec8d37d | 24.9K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
47bcf8e1ef04c411097dd2e34d4d5ee7 | 24.2K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
47d13032d4cb3f247bbde918705d2540 | 20.4K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
47d149fb5bf36422b9e285862201b73b | 49.7K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
47e5202949d37f044badb2d26703af87 | 3.7M | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
47f25fc6172384e18b9909d0d7a90ed0 | 6.2K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
Commits for Nextrek/3DSpace/Library/metadata/47
Revision | Author | Commited | Message |
---|---|---|---|
143 | LMancini | Mon 17 Nov, 2014 11:12:45 +0000 | |
140 | LMancini | Thu 13 Nov, 2014 23:04:13 +0000 | |
134 | DRuega | Fri 07 Nov, 2014 18:48:12 +0000 | In GameManager ho aggiunto HandleWeaponHit per centralizzare e generalizzare la gestione degli impatti delle armi (SU_LaserShot e Missile). |
130 | LMancini | Thu 06 Nov, 2014 18:03:48 +0000 | |
126 | DRuega | Thu 06 Nov, 2014 14:45:25 +0000 | Cleanup, warnings e altre minchiate :) |
125 | DRuega | Thu 06 Nov, 2014 13:44:02 +0000 | Migliorata la ricerca del nemico più vicino pesando di più la differenza angolare. |
122 | DRuega | Thu 06 Nov, 2014 10:12:00 +0000 | Tocco Magico :P |
118 | DRuega | Mon 03 Nov, 2014 21:08:37 +0000 | aggiunto radar 3d |
111 | FMMortaroli | Thu 09 Oct, 2014 14:21:45 +0000 | |
107 | FMMortaroli | Thu 09 Oct, 2014 11:56:46 +0000 |