Nextrek
Entry | Size | Revision | Updated |
---|---|---|---|
metadata | 147 | Thu 20 Nov, 2014 15:51:08 +0000 | |
ScriptAssemblies | 147 | Thu 20 Nov, 2014 15:51:08 +0000 | |
AnnotationManager | 5K | 118 | Mon 03 Nov, 2014 21:08:37 +0000 |
assetDatabase3 | 2M | 147 | Thu 20 Nov, 2014 15:51:08 +0000 |
AssetImportState | 6 bytes | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
AssetServerCacheV3 | 175.4K | 140 | Thu 13 Nov, 2014 23:04:13 +0000 |
AssetVersioning.db | 14K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
BuildPlayer.prefs | 0 bytes | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
BuildSettings.asset | 4K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
CurrentLayout.dwlt | 36.2K | 147 | Thu 20 Nov, 2014 15:51:08 +0000 |
CurrentMaximizeLayout.dwlt | 30.9K | 122 | Thu 06 Nov, 2014 10:12:00 +0000 |
EditorUserBuildSettings.asset | 4.3K | 144 | Mon 17 Nov, 2014 15:18:43 +0000 |
EditorUserSettings.asset | 4K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
expandedItems | 4K | 147 | Thu 20 Nov, 2014 15:51:08 +0000 |
FailedAssetImports.txt | 0 bytes | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
guidmapper | 425.4K | 147 | Thu 20 Nov, 2014 15:51:08 +0000 |
InspectorExpandedItems.asset | 5.7K | 147 | Thu 20 Nov, 2014 15:51:08 +0000 |
MonoManager.asset | 4K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
ProjectSettings.asset | 19.7K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
ScriptMapper | 8.9K | 140 | Thu 13 Nov, 2014 23:04:13 +0000 |
Commits for Nextrek/3DSpace/Library
Revision | Author | Commited | Message |
---|---|---|---|
147 | LMancini | Thu 20 Nov, 2014 15:51:08 +0000 | |
146 | LMancini | Wed 19 Nov, 2014 17:44:49 +0000 | |
145 | LMancini | Mon 17 Nov, 2014 16:07:12 +0000 | |
144 | LMancini | Mon 17 Nov, 2014 15:18:43 +0000 | |
143 | LMancini | Mon 17 Nov, 2014 11:12:45 +0000 | |
140 | LMancini | Thu 13 Nov, 2014 23:04:13 +0000 | |
136 | DRuega | Mon 10 Nov, 2014 13:52:00 +0000 | |
134 | DRuega | Fri 07 Nov, 2014 18:48:12 +0000 | In GameManager ho aggiunto HandleWeaponHit per centralizzare e generalizzare la gestione degli impatti delle armi (SU_LaserShot e Missile). |
133 | LMancini | Fri 07 Nov, 2014 09:33:56 +0000 | |
132 | LMancini | Thu 06 Nov, 2014 19:11:27 +0000 |