Nextrek
Entry | Size | Revision | Updated |
---|---|---|---|
211183d2b5db3f147bce82b3fab57acc | 4.2K | 140 | Thu 13 Nov, 2014 23:04:13 +0000 |
211d0f99ca204404783f8e6ed7559ba5 | 20.7K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
212d3719daa594ac4b1a6c41ba6f7e6a | 28.6K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
213409b74c3c447099ef76764e733bf8 | 23.9K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
214dce4ea50590f45a5ebc543843d85f | 4.2K | 140 | Thu 13 Nov, 2014 23:04:13 +0000 |
21917b3475ef3c040901bfabbd154a32 | 26.5K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
21b38e3576ab34f94aa7ff69595e4da4 | 23.2K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
21f37f4bd6c59c447b8eaf7ce496893c | 15.1K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
21f3e34bb0417464a8c9a49845b53fde | 186.7K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
Commits for Nextrek/3DSpace/Library/metadata/21
Revision | Author | Commited | Message |
---|---|---|---|
140 | LMancini | Thu 13 Nov, 2014 23:04:13 +0000 | |
134 | DRuega | Fri 07 Nov, 2014 18:48:12 +0000 | In GameManager ho aggiunto HandleWeaponHit per centralizzare e generalizzare la gestione degli impatti delle armi (SU_LaserShot e Missile). |
130 | LMancini | Thu 06 Nov, 2014 18:03:48 +0000 | |
122 | DRuega | Thu 06 Nov, 2014 10:12:00 +0000 | Tocco Magico :P |
118 | DRuega | Mon 03 Nov, 2014 21:08:37 +0000 | aggiunto radar 3d |
111 | FMMortaroli | Thu 09 Oct, 2014 14:21:45 +0000 | |
107 | FMMortaroli | Thu 09 Oct, 2014 11:56:46 +0000 |