Nextrek
Entry | Size | Revision | Updated |
---|---|---|---|
0d2a4a10e3aa0094696ad0039b67dc01 | 4.4K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
0d36f806cc3f74219879585ec521d6c2 | 34K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
0d702ef7164a4bd4aba52a1670155174 | 4.2K | 140 | Thu 13 Nov, 2014 23:04:13 +0000 |
0d9114f3a67292c4a990cd64dfe73941 | 5.4K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
0da0aee82a1778a498fbdb84d3476c9d | 18.9K | 118 | Mon 03 Nov, 2014 21:08:37 +0000 |
0db02e704f5ee4358b4333e2fc673d82 | 198.5K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
0db140ac5cd4f4e88b7013f0168cfabb | 520K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
0db1bc265b26040618d6f47f3ab4f841 | 11.3K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
0dc9d203b0d4c43b888cf461fb38b824 | 32.8K | 107 | Thu 09 Oct, 2014 11:56:46 +0000 |
Commits for Nextrek/3DSpace/Library/metadata/0d
Revision | Author | Commited | Message |
---|---|---|---|
140 | LMancini | Thu 13 Nov, 2014 23:04:13 +0000 | |
134 | DRuega | Fri 07 Nov, 2014 18:48:12 +0000 | In GameManager ho aggiunto HandleWeaponHit per centralizzare e generalizzare la gestione degli impatti delle armi (SU_LaserShot e Missile). |
130 | LMancini | Thu 06 Nov, 2014 18:03:48 +0000 | |
122 | DRuega | Thu 06 Nov, 2014 10:12:00 +0000 | Tocco Magico :P |
118 | DRuega | Mon 03 Nov, 2014 21:08:37 +0000 | aggiunto radar 3d |
111 | FMMortaroli | Thu 09 Oct, 2014 14:21:45 +0000 | |
107 | FMMortaroli | Thu 09 Oct, 2014 11:56:46 +0000 |