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@@ -5,7 +5,7 @@ |
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
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<ProductVersion>10.0.20506</ProductVersion> |
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<SchemaVersion>2.0</SchemaVersion> |
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<ProjectGuid>{941595B4-3D8B-E521-3A4F-FB3FE35CD6FE}</ProjectGuid> |
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<ProjectGuid>{15239FAA-206C-64B9-74FB-98A0201F2B59}</ProjectGuid> |
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<OutputType>Library</OutputType> |
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<AppDesignerFolder>Properties</AppDesignerFolder> |
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<RootNamespace></RootNamespace> |
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@@ -19,7 +19,7 @@ |
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<DebugType>full</DebugType> |
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<Optimize>false</Optimize> |
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<OutputPath>Temp\bin\Debug\</OutputPath> |
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<DefineConstants>DEBUG;TRACE;UNITY_4_5_4;UNITY_4_5;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN</DefineConstants> |
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<DefineConstants>DEBUG;TRACE;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_GENERICS;ENABLE_SUBSTANCE;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;UNITY_4_3_4;UNITY_4_3;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE</DefineConstants> |
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<ErrorReport>prompt</ErrorReport> |
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<WarningLevel>4</WarningLevel> |
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<NoWarn>0169</NoWarn> |
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@@ -39,10 +39,10 @@ |
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<Reference Include="System.Core" /> |
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<Reference Include="System.Xml.Linq" /> |
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<Reference Include="UnityEngine"> |
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath> |
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<HintPath>d:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEditor"> |
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath> |
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<HintPath>d:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath> |
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</Reference> |
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</ItemGroup> |
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<ItemGroup> |
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@@ -73,16 +73,31 @@ |
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<None Include="Assets\SpaceUnity\Shaders\Resources\AsteroidTransparent.shader" /> |
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<None Include="Assets\Sounds\HUD_Interface SFX Library\ReadMe.txt" /> |
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<Reference Include="UnityEditor.Graphs"> |
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath> |
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<HintPath>d:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEditor.iOS.Extensions"> |
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<HintPath>d:\Program Files\Unity\Editor\Data\PlaybackEngines\iPhonePlayer\EditorExtensions\UnityEditor.iOS.Extensions.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEditor.WP8.Extensions"> |
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<HintPath>d:\Program Files\Unity\Editor\Data\PlaybackEngines\WP8Support\EditorExtensions\UnityEditor.WP8.Extensions.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEditor.Metro.Extensions"> |
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<HintPath>d:\Program Files\Unity\Editor\Data\PlaybackEngines\MetroSupport\EditorExtensions\UnityEditor.Metro.Extensions.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEditor.BB10.Extensions"> |
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<HintPath>d:\Program Files\Unity\Editor\Data\PlaybackEngines\BB10Player\EditorExtensions\UnityEditor.BB10.Extensions.dll</HintPath> |
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</Reference> |
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<Reference Include="UnityEditor.Android.Extensions"> |
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<HintPath>d:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\EditorExtensions\UnityEditor.Android.Extensions.dll</HintPath> |
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</Reference> |
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</ItemGroup> |
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<ItemGroup> |
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<ProjectReference Include="Assembly-CSharp-firstpass.csproj"> |
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<Project>{6EC776F4-C3F1-888B-7324-570C3DACA589}</Project> <Name>Assembly-CSharp-firstpass</Name> </ProjectReference> |
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<Project>{76F32D1C-2EBE-76EC-81A7-CEEE3FC304B8}</Project> <Name>Assembly-CSharp-firstpass</Name> </ProjectReference> |
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<ProjectReference Include="Assembly-CSharp.csproj"> |
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<Project>{2447751F-1EAD-069F-D317-CEA7E3605AEA}</Project> <Name>Assembly-CSharp</Name> </ProjectReference> |
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<Project>{DDCF31C8-5203-D049-6C7C-2BA077668CED}</Project> <Name>Assembly-CSharp</Name> </ProjectReference> |
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<ProjectReference Include="Assembly-UnityScript.unityproj"> |
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<Project>{A8966FC9-2CE9-9D53-8E51-A81AB9557B16}</Project> <Name>Assembly-UnityScript</Name> </ProjectReference> |
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<Project>{9B7CB68A-6871-EAE0-A298-964AFD7056B5}</Project> <Name>Assembly-UnityScript</Name> </ProjectReference> |
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</ItemGroup> |
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it. |