Nextrek
Diff Revisions
116
vs
117
for /3DSpace/Assets/Custum/Scripts/BigEnemyFly.cs
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@@ -3,17 +3,17 @@ |
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public class BigEnemyFly : MonoBehaviour |
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{ |
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private float speed = 100; |
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private Transform target; |
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private float speed = 25; |
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void Awake() |
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{ |
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target = GameManager.Instance.spaceShip; |
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} |
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void Update() |
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{ |
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if(target) |
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if(GameManager.Instance.spaceShip) |
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{ |
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Vector3 dir = target.position-transform.position; |
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Vector3 dir = transform.position-GameManager.Instance.spaceShip.position; |
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dir.Normalize(); |
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transform.Translate(dir*Time.deltaTime*speed); |
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} |