Nextrek
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 |
using UnityEngine; using System.Collections; public class BigEnemyFly : MonoBehaviour { private float speed = 25; void Awake() { } void Update() { if(GameManager.Instance.spaceShip) { Vector3 dir = transform.position-GameManager.Instance.spaceShip.position; dir.Normalize(); transform.Translate(dir*Time.deltaTime*speed); } } } |