spacesettlers
@ HEAD
Entry | Size | Revision | Updated |
---|---|---|---|
heuristicCompetitive | 46 | Wed 13 Apr, 2016 18:51:35 +0000 | |
heuristicCooperative | 46 | Wed 13 Apr, 2016 18:51:35 +0000 | |
human | 13 | Fri 29 Jan, 2016 01:03:07 +0000 | |
ladder | 16 | Thu 04 Feb, 2016 03:53:40 +0000 |
Commits for spacesettlers/config
Revision | Author | Commited | Message |
---|---|---|---|
46 | amcgovern | Wed 13 Apr, 2016 18:51:35 +0000 | increasing initial ships to 2 for project 4 |
40 | amcgovern | Thu 17 Mar, 2016 20:56:42 +0000 | Added an example GA agent (that doesn’t actually learn) |
39 | amcgovern | Thu 17 Mar, 2016 20:55:35 +0000 | added example GA agent |
33 | amcgovern | Tue 08 Mar, 2016 15:48:59 +0000 | Added damage inflicted and damage received |
32 | amcgovern | Mon 07 Mar, 2016 22:46:22 +0000 | Upped max ships to 10 |
16 | amcgovern | Thu 04 Feb, 2016 03:53:40 +0000 | added code to calculate damage for scores in the ladder |
15 | amcgovern | Wed 03 Feb, 2016 22:02:32 +0000 | added hit and kill scoring to the list for the ladders |
14 | amcgovern | Wed 03 Feb, 2016 21:44:26 +0000 | added a new aggressive heursitic team that handles being a singleton agent team (for project 1) and config files for both project paths |
13 | amcgovern | Fri 29 Jan, 2016 01:03:07 +0000 | Adding a ladder for project 0 |
9 | amcgovern | Fri 15 Jan, 2016 20:45:05 +0000 | Major refactoring to make asteorids hold resource piles instead of single resources. GUI updated to take info on anything you click on. Unit test added for resources. |