

Nextrek
Diff Revisions 130 vs 131 for /3DSpace/Assets/Custum/Scripts/AllyShip.cs
@@ -15,7 +15,6 @@ | |||
15 | 15 | public float life = 100; | |
16 | 16 | private bool isAlive = true; | |
17 | 17 | public int ID; | |
18 | - | private Transform _transform; | |
19 | 18 | ||
20 | 19 | private Rigidbody _cacheRigidbody; | |
21 | 20 | private float shootFreq = 1f; | |
@@ -28,8 +27,6 @@ | |||
28 | 27 | void Start() | |
29 | 28 | { | |
30 | 29 | ||
31 | - | _transform = transform; | |
32 | - | ||
33 | 30 | foreach (SU_Thruster _thruster in thrusters) | |
34 | 31 | { | |
35 | 32 | if (_thruster == null) |