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Nextrek / iOS / StoryBoard / StoryBoard / VC / iPhone / LandVC_iPhone.m
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// // LandVC.m // PocketVision // // Created by Fabrizio on 29/01/13. // Copyright (c) 2013 Odyssey. All rights reserved. // #import "LandVC_iPhone.h" #import "Scena.h" #import "SceneButton.h" #import "TableCellButton.h" #import "AboutVC.h" @interface LandVC_iPhone () @property (nonatomic, strong) Scena *scenaToShow;; @end @implementation LandVC_iPhone #pragma mark - Init - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { } return self; } - (void)viewDidLoad { [super viewDidLoad]; [DATAMANAGER jonGleenJSON]; [DATAMANAGER loadObjects]; //NSLog(@"loadObjects - BOOL Value: %i", DATAMANAGER.sceneObject.boolValue); [DATAMANAGER loadScena]; //NSLog(@"loadScena - BOOL Value: %i", DATAMANAGER.sceneObject.boolValue); if(DATAMANAGER.idScena && DATAMANAGER.idScena != 1000) { [self showSceneView:DATAMANAGER.idScena]; } else { [self showSceneView:1000]; } } #pragma mark - View Management - (void)showSceneView:(int)sceneId { [DATAMANAGER saveScena:sceneId]; //NSLog(@"Scena da mostrare - iPhone: %d", sceneId); //NSLog(@"Scena object - BOOL Value: %i", DATAMANAGER.sceneObject.boolValue); for(Scena *aScena in DATAMANAGER.scene) { if(aScena.idScena - sceneId == 0) { self.scenaToShow = aScena; } } self.bkgVImgView.image = [UIImage imageNamed:self.scenaToShow.bckImage]; self.sceneText.text = self.scenaToShow.testo; [self.sceneText setContentOffset:CGPointMake(0, 0) animated:NO]; [self.sceneText setTextColor:[UIColor whiteColor]]; [self.sceneText setFont:[UIFont systemFontOfSize:14.0f]]; [self.sceneTable reloadData]; self.sceneTable.frame = CGRectMake(0, self.view.frame.size.height - (50*[self.scenaToShow.buttons count]), 320, 50*[self.scenaToShow.buttons count]); CGRect frame = self.sceneText.frame; frame.size.height = self.sceneText.contentSize.height + 2; //NSLog(@"TEXT BEFORE (X: %f -- Y: %f -- W: %f -- H: %f)", self.sceneText.frame.origin.x, self.sceneText.frame.origin.y, self.sceneText.frame.size.width, self.sceneText.frame.size.height); //NSLog(@"FRAME (X: %f -- Y: %f -- W: %f -- H: %f)", frame.origin.x, frame.origin.y, frame.size.width, frame.size.height); if(frame.size.height < 200) { self.sceneText.frame = CGRectMake(frame.origin.x, frame.origin.y, 310, frame.size.height * 2); } else { self.sceneText.frame = CGRectMake(frame.origin.x, frame.origin.y, 310, 200); } //NSLog(@"TEXT AFTER (X: %f -- Y: %f -- W: %f -- H: %f)", self.sceneText.frame.origin.x, self.sceneText.frame.origin.y, self.sceneText.frame.size.width, self.sceneText.frame.size.height); } #pragma mark - Table view methods - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [self.scenaToShow.buttons count]; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 50; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *MyIdentifier = @"TableCellButton"; TableCellButton *cell = (TableCellButton *)[tableView dequeueReusableCellWithIdentifier:MyIdentifier]; if (cell == nil) { NSArray *topLevelObjects = [[NSBundle mainBundle] loadNibNamed:MyIdentifier owner:self options:nil]; cell = [topLevelObjects objectAtIndex:0]; } SceneButton *sceneButton = ((SceneButton*)[self.scenaToShow.buttons objectAtIndex:indexPath.row]); //NSLog(@"Testo bottone: %@", sceneButton.text); cell.button.titleLabel.lineBreakMode = NSLineBreakByWordWrapping; cell.button.titleLabel.textAlignment = NSTextAlignmentCenter; cell.button.layer.cornerRadius = 8; cell.button.layer.masksToBounds = YES; cell.button.layer.borderWidth = 1; cell.button.layer.borderColor = [[UIColor grayColor] CGColor]; // buttonPreCond // Vuol dire che se il primo elemento dell'array oggetti รจ "true" si vede il tasto con questa precodizione if([sceneButton.preCond rangeOfString:@"oggetto(1,true)"].location != NSNotFound) { if(DATAMANAGER.sceneObject.boolValue == NO) { cell.button.hidden = YES; cell.button.enabled = NO; } } else { cell.button.hidden = NO; cell.button.enabled = YES; } [cell.button setTitle:((SceneButton*)[self.scenaToShow.buttons objectAtIndex:indexPath.row]).text forState:UIControlStateNormal]; [cell.button addTarget:self action:@selector(buttonHighlight:) forControlEvents:UIControlEventTouchDown]; [cell.button addTarget:self action:@selector(doOpenNewScene:) forControlEvents:UIControlEventTouchUpInside]; return cell; } - (void) buttonHighlight:(id)sender { UIButton *button = (UIButton*)sender; [button setBackgroundColor:[UIColor lightGrayColor]]; } - (void) doOpenNewScene:(id)sender { UIButton *button = (UIButton*)sender; UITableViewCell *cell = SYS_VERS_7 ? (UITableViewCell *)button.superview.superview.superview : (UITableViewCell *)button.superview.superview; NSIndexPath *indexPath = [self.sceneTable indexPathForCell:cell]; SceneButton *sceneButton = ((SceneButton*)[self.scenaToShow.buttons objectAtIndex:indexPath.row]); if([sceneButton.targetId intValue] == 1001) { AboutVC *aboutVC = [[AboutVC alloc] initWithNibName:nil bundle:nil]; aboutVC.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentViewController:aboutVC animated:YES completion:^{ [button setBackgroundColor:[UIColor colorWithRed:255 green:255 blue:255 alpha:0.3f]]; [button setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal]; }]; } else { // buttonPostCond // Vuol dire che dopo aver cliccato un tasto con questa postcondizione il primo elemento dell'array oggetti viene settata a "true" if([sceneButton.postCond rangeOfString:@"oggetto(1,true)"].location != NSNotFound) { DATAMANAGER.sceneObject.boolValue = YES; } [self showSceneView:[sceneButton.targetId intValue]]; } } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { } #pragma mark - Memory Managment - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)viewDidUnload { [super viewDidUnload]; } @end |
Commits for Nextrek/iOS/StoryBoard/StoryBoard/VC/iPhone/LandVC_iPhone.m
Revision | Author | Commited | Message |
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Thu 23 Jan, 2014 14:40:00 +0000 | Storyboard real |