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Nextrek

Entry Size Revision Updated
GUI 160 Fri 20 Feb, 2015 15:04:04 +0000
SpaceMap 165 Mon 06 Apr, 2015 02:43:47 +0000
Tooles 129 Thu 06 Nov, 2014 17:05:39 +0000
AllyPool.cs 1.1K 130 Thu 06 Nov, 2014 18:03:48 +0000
AllyPool.cs.meta 178 bytes 121 Wed 05 Nov, 2014 20:16:28 +0000
AllyShip.cs 4.2K 150 Mon 24 Nov, 2014 14:39:41 +0000
AllyShip.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
BigEnemyFly.cs 362 bytes 122 Thu 06 Nov, 2014 10:12:00 +0000
BigEnemyFly.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
CameraFollow.cs 3.9K 122 Thu 06 Nov, 2014 10:12:00 +0000
CameraFollow.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
CommunicationCenter.cs 8.2K 160 Fri 20 Feb, 2015 15:04:04 +0000
CommunicationCenter.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
DrawCross.cs 1.6K 126 Thu 06 Nov, 2014 14:45:25 +0000
DrawCross.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
DrawRect.cs 5.9K 134 Fri 07 Nov, 2014 18:48:12 +0000
DrawRect.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
EnemyPool.cs 1.5K 144 Mon 17 Nov, 2014 15:18:43 +0000
EnemyPool.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
EnemyShip.cs 5.2K 160 Fri 20 Feb, 2015 15:04:04 +0000
EnemyShip.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
FaceCamera.cs 245 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
FaceCamera.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
GameManager.cs 4.1K 160 Fri 20 Feb, 2015 15:04:04 +0000
GameManager.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
GlobalObject.cs 1.2K 160 Fri 20 Feb, 2015 15:04:04 +0000
GlobalObject.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
GUI.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
InputManage.cs 1.3K 107 Thu 09 Oct, 2014 11:56:46 +0000
InputManage.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
LaunchMissile.cs 626 bytes 145 Mon 17 Nov, 2014 16:07:12 +0000
LaunchMissile.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Life.cs 1.2K 107 Thu 09 Oct, 2014 11:56:46 +0000
Life.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Loading.cs 482 bytes 162 Wed 25 Mar, 2015 02:59:58 +0000
Loading.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Missile.cs 2.2K 141 Fri 14 Nov, 2014 08:20:17 +0000
Missile.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
SpaceMap.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Temp.cs 392 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Temp.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Tooles.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
WeaponFireUtils.cs 1.4K 141 Fri 14 Nov, 2014 08:20:17 +0000
WeaponFireUtils.cs.meta 178 bytes 141 Fri 14 Nov, 2014 08:20:17 +0000
WillRender.cs 370 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
WillRender.cs.meta 178 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000

Commits for Nextrek/3DSpace/Assets/Custum/Scripts

Revision Author Commited Message
165 GGORDON2 picture GGORDON2 Mon 06 Apr, 2015 02:43:47 +0000
163 GGORDON2 picture GGORDON2 Wed 25 Mar, 2015 19:18:10 +0000
162 GGORDON2 picture GGORDON2 Wed 25 Mar, 2015 02:59:58 +0000
160 LMancini picture LMancini Fri 20 Feb, 2015 15:04:04 +0000
159 LMancini picture LMancini Thu 19 Feb, 2015 17:57:37 +0000
150 LMancini picture LMancini Mon 24 Nov, 2014 14:39:41 +0000
149 LMancini picture LMancini Mon 24 Nov, 2014 13:51:14 +0000
148 DRuega picture DRuega Fri 21 Nov, 2014 08:06:16 +0000

Se una nave nemica o amica esplode nelle vicinanze (costante BLAST_RANGE) avvia l’animazione dell’impatto.

147 LMancini picture LMancini Thu 20 Nov, 2014 15:51:08 +0000
146 LMancini picture LMancini Wed 19 Nov, 2014 17:44:49 +0000