Nextrek
Entry | Size | Revision | Updated |
---|---|---|---|
fa2e19385095080489cd62f87ba9245f | 4.2K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
fa38466cdaf918e4db02f9afa435b778 | 1.4M | 164 | Wed 01 Apr, 2015 16:20:39 +0000 |
fa4a91c2d4cdb20439099d4096777126 | 10K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
fa53085258c8d4e79bc033dd57c1eea1 | 100.7K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
fa58bdbcfb5db47d0af7571b0e996cba | 25.5K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
fa609511e7fdc4741b0d2e3fe7b71f71 | 18.8K | 164 | Wed 01 Apr, 2015 16:20:39 +0000 |
fa6114b75f46e7241a501df693ab5055 | 10.7K | 164 | Wed 01 Apr, 2015 16:20:39 +0000 |
fa97288875304475aa2c359f7f413371 | 296K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
fa9a8cd6b900443c1980ebd2cdabec98 | 2.7M | 164 | Wed 01 Apr, 2015 16:20:39 +0000 |
faccc16fc192b403b99af4c320fe2d52 | 113.7K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
fad61157dfc3bf74e9cb8a44698e213b | 19.1K | 164 | Wed 01 Apr, 2015 16:20:39 +0000 |
fad75bf1037944a78a57a71fde46f5a1 | 30.4K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
fae0183880bbdff4eaa142c5c6772321 | 699.6K | 164 | Wed 01 Apr, 2015 16:20:39 +0000 |
fae4bf911e4624d11a09ab2524086f8e | 21.3K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
faee9b2a551ab4db28aa66c0ed6c1507 | 45.5K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
faff88ae33bdd485fa9255db93b49633 | 397.2K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
Commits for Nextrek/3DSpace/Library/metadata/fa
Revision | Author | Commited | Message |
---|---|---|---|
164 | LMancini | Wed 01 Apr, 2015 16:20:39 +0000 | |
163 | GGORDON2 | Wed 25 Mar, 2015 19:18:10 +0000 | |
162 | GGORDON2 | Wed 25 Mar, 2015 02:59:58 +0000 | |
160 | LMancini | Fri 20 Feb, 2015 15:04:04 +0000 | |
144 | LMancini | Mon 17 Nov, 2014 15:18:43 +0000 | |
143 | LMancini | Mon 17 Nov, 2014 11:12:45 +0000 | |
140 | LMancini | Thu 13 Nov, 2014 23:04:13 +0000 | |
134 | DRuega | Fri 07 Nov, 2014 18:48:12 +0000 | In GameManager ho aggiunto HandleWeaponHit per centralizzare e generalizzare la gestione degli impatti delle armi (SU_LaserShot e Missile). |
127 | DRuega | Thu 06 Nov, 2014 16:52:49 +0000 | Aggiungo PilotNameGenerator.cs Genera nomi random alle navi... così sembra più figo :) :) |
125 | DRuega | Thu 06 Nov, 2014 13:44:02 +0000 | Migliorata la ricerca del nemico più vicino pesando di più la differenza angolare. |