Nextrek
Entry | Size | Revision | Updated |
---|---|---|---|
d40adbbb680864fce956a929a4a3206d | 82.7K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
d41637fa771574820bccb891259bf565 | 28.4K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
d419e0d94f8ab4a919a38b14e21dbad7 | 154.6K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
d41a26dfc76821645bd4a8c9495f9781 | 19.8K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
d42ce2625a4124daea3061ead2473b2f | 54.6K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
d440462e6581d4de3b2afab711364acf | 4.2K | 164 | Wed 01 Apr, 2015 16:20:39 +0000 |
d441c837b76564cc1aae09e71041b1f9 | 75.6K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
d4441bf88cac94c4b8df292d4f3b076c | 23.2K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
d484edf853dc8f64f9d44834cadd016c | 5.7K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
d48e3c020268947f98323320eff9a8ff | 67.2K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
d4a7bc16bffed4d42b77801e0f775e0d | 14.4K | 164 | Wed 01 Apr, 2015 16:20:39 +0000 |
d4c7e7b20be053341abde6cd4880a00d | 700.8K | 164 | Wed 01 Apr, 2015 16:20:39 +0000 |
d4d8c045ff0a54bb5bf466cf001885d0 | 92.9K | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
d4e4ce7bd18c0447dad32b42b43e4ea9 | 2M | 162 | Wed 25 Mar, 2015 02:59:58 +0000 |
d4e70a34805c44404a7b9b913cd9db9f | 4.2K | 164 | Wed 01 Apr, 2015 16:20:39 +0000 |
Commits for Nextrek/3DSpace/Library/metadata/d4
Revision | Author | Commited | Message |
---|---|---|---|
164 | LMancini | Wed 01 Apr, 2015 16:20:39 +0000 | |
162 | GGORDON2 | Wed 25 Mar, 2015 02:59:58 +0000 | |
140 | LMancini | Thu 13 Nov, 2014 23:04:13 +0000 | |
134 | DRuega | Fri 07 Nov, 2014 18:48:12 +0000 | In GameManager ho aggiunto HandleWeaponHit per centralizzare e generalizzare la gestione degli impatti delle armi (SU_LaserShot e Missile). |
130 | LMancini | Thu 06 Nov, 2014 18:03:48 +0000 | |
122 | DRuega | Thu 06 Nov, 2014 10:12:00 +0000 | Tocco Magico :P |
118 | DRuega | Mon 03 Nov, 2014 21:08:37 +0000 | aggiunto radar 3d |
111 | FMMortaroli | Thu 09 Oct, 2014 14:21:45 +0000 | |
107 | FMMortaroli | Thu 09 Oct, 2014 11:56:46 +0000 |