Subversion Repository Public Repository

Nextrek

Entry Size Revision Updated
_Demo 164 Wed 01 Apr, 2015 16:20:39 +0000
_Documentation 107 Thu 09 Oct, 2014 11:56:46 +0000
_Scenes 164 Wed 01 Apr, 2015 16:20:39 +0000
Editor 107 Thu 09 Oct, 2014 11:56:46 +0000
Materials 164 Wed 01 Apr, 2015 16:20:39 +0000
Meshes 107 Thu 09 Oct, 2014 11:56:46 +0000
Prefabs 107 Thu 09 Oct, 2014 11:56:46 +0000
Scripts 164 Wed 01 Apr, 2015 16:20:39 +0000
Shaders 107 Thu 09 Oct, 2014 11:56:46 +0000
Textures 107 Thu 09 Oct, 2014 11:56:46 +0000
_Demo.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
_Documentation.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
_Read Me First.txt 1.6K 107 Thu 09 Oct, 2014 11:56:46 +0000
_Read Me First.txt.meta 317 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
_Scenes.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Editor.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Materials.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Meshes.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Prefabs.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Read First.txt 3.1K 107 Thu 09 Oct, 2014 11:56:46 +0000
Read First.txt.meta 194 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Scripts.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Shaders.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000
Textures.meta 107 bytes 107 Thu 09 Oct, 2014 11:56:46 +0000

Commits for Nextrek/3DSpace/Assets/SpaceUnity

Revision Author Commited Message
164 LMancini picture LMancini Wed 01 Apr, 2015 16:20:39 +0000
163 GGORDON2 picture GGORDON2 Wed 25 Mar, 2015 19:18:10 +0000
162 GGORDON2 picture GGORDON2 Wed 25 Mar, 2015 02:59:58 +0000
158 LMancini picture LMancini Mon 09 Feb, 2015 19:37:44 +0000
150 LMancini picture LMancini Mon 24 Nov, 2014 14:39:41 +0000
147 LMancini picture LMancini Thu 20 Nov, 2014 15:51:08 +0000
146 LMancini picture LMancini Wed 19 Nov, 2014 17:44:49 +0000
142 DRuega picture DRuega Fri 14 Nov, 2014 08:43:04 +0000

Mancava un pezzo :P

134 DRuega picture DRuega Fri 07 Nov, 2014 18:48:12 +0000

In GameManager ho aggiunto HandleWeaponHit per centralizzare e generalizzare la gestione degli impatti delle armi (SU_LaserShot e Missile).
Ho modificato i parametri dei nemici per renderli piĆ¹ aggressivi.

126 DRuega picture DRuega Thu 06 Nov, 2014 14:45:25 +0000

Cleanup, warnings e altre minchiate :)