Nextrek
@ 144
Entry | Size | Revision | Updated |
---|---|---|---|
Assembly-CSharp-Editor.dll | 69.5K | 144 | Mon 17 Nov, 2014 15:18:43 +0000 |
Assembly-CSharp-Editor.dll.mdb | 12.5K | 144 | Mon 17 Nov, 2014 15:18:43 +0000 |
Assembly-CSharp-firstpass.dll | 41.5K | 144 | Mon 17 Nov, 2014 15:18:43 +0000 |
Assembly-CSharp-firstpass.dll.mdb | 16.6K | 144 | Mon 17 Nov, 2014 15:18:43 +0000 |
Assembly-CSharp.dll | 238.5K | 144 | Mon 17 Nov, 2014 15:18:43 +0000 |
Assembly-CSharp.dll.mdb | 68.4K | 144 | Mon 17 Nov, 2014 15:18:43 +0000 |
Assembly-UnityScript.dll | 3K | 144 | Mon 17 Nov, 2014 15:18:43 +0000 |
Assembly-UnityScript.dll.mdb | 1K | 144 | Mon 17 Nov, 2014 15:18:43 +0000 |
Commits for Nextrek/3DSpace/Library/ScriptAssemblies
Revision | Author | Commited | Message |
---|---|---|---|
144 | LMancini | Mon 17 Nov, 2014 15:18:43 +0000 | |
143 | LMancini | Mon 17 Nov, 2014 11:12:45 +0000 | |
140 | LMancini | Thu 13 Nov, 2014 23:04:13 +0000 | |
134 | DRuega | Fri 07 Nov, 2014 18:48:12 +0000 | In GameManager ho aggiunto HandleWeaponHit per centralizzare e generalizzare la gestione degli impatti delle armi (SU_LaserShot e Missile). |
132 | LMancini | Thu 06 Nov, 2014 19:11:27 +0000 | |
131 | DRuega | Thu 06 Nov, 2014 18:25:48 +0000 | Merge. |
129 | DRuega | Thu 06 Nov, 2014 17:05:39 +0000 | |
128 | DRuega | Thu 06 Nov, 2014 16:56:38 +0000 | non mi aveva salvato!! :( |
127 | DRuega | Thu 06 Nov, 2014 16:52:49 +0000 | Aggiungo PilotNameGenerator.cs Genera nomi random alle navi... così sembra più figo :) :) |
126 | DRuega | Thu 06 Nov, 2014 14:45:25 +0000 | Cleanup, warnings e altre minchiate :) |