Nextrek
Diff Revisions
167
vs
168
for /3DSpace/Assets/SpaceUnity/Scripts/GuiTextLine.cs
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@@ -8,14 +8,14 @@ |
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string message; |
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// Use this for initialization |
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void Start () { |
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message = guiText.text; |
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guiText.text = ""; |
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message = GetComponent<GUIText>().text; |
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GetComponent<GUIText>().text = ""; |
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StartCoroutine(TypeText ()); |
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} |
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IEnumerator TypeText () { |
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foreach (char letter in message.ToCharArray()) { |
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guiText.text += letter; |
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GetComponent<GUIText>().text += letter; |
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//if (sound) |
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//audio.PlayOneShot (sound); |
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yield return 0; |