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Diff Revisions 167 vs 168 for /3DSpace/Assets/EasyTouch/Example/C# Example/Examples for EasyTouch/Example-TwoFinger/TwoTouchStart.cs

Diff revisions: vs.
  @@ -36,7 +36,7 @@
36 36 void On_TouchStart2Fingers( Gesture gesture){
37 37 // Verification that the action on the object
38 38 if (gesture.pickObject == gameObject){
39 - gameObject.renderer.material.color = new Color( Random.Range(0.0f,1.0f), Random.Range(0.0f,1.0f), Random.Range(0.0f,1.0f));
39 + gameObject.GetComponent<Renderer>().material.color = new Color( Random.Range(0.0f,1.0f), Random.Range(0.0f,1.0f), Random.Range(0.0f,1.0f));
40 40 }
41 41 }
42 42
  @@ -52,7 +52,7 @@
52 52
53 53 // Verification that the action on the object
54 54 if (gesture.pickObject == gameObject){
55 - gameObject.renderer.material.color = Color.white;
55 + gameObject.GetComponent<Renderer>().material.color = Color.white;
56 56 textMesh.text ="Touch Start/Up";
57 57 }
58 58 }
  @@ -61,7 +61,7 @@
61 61
62 62 // Verification that the action on the object
63 63 if (gesture.pickObject == gameObject){
64 - gameObject.renderer.material.color = Color.white;
64 + gameObject.GetComponent<Renderer>().material.color = Color.white;
65 65 textMesh.text ="Touch Start/Up";
66 66 }
67 67 }