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Diff Revisions 167 vs 168 for /3DSpace/Assets/EasyTouch/Example/C# Example/Examples for EasyTouch/Example-OneFinger/TouchStart.cs

Diff revisions: vs.
  @@ -35,7 +35,7 @@
35 35
36 36 // Verification that the action on the object
37 37 if (gesture.pickObject == gameObject)
38 - gameObject.renderer.material.color = new Color( Random.Range(0.0f,1.0f), Random.Range(0.0f,1.0f), Random.Range(0.0f,1.0f));
38 + gameObject.GetComponent<Renderer>().material.color = new Color( Random.Range(0.0f,1.0f), Random.Range(0.0f,1.0f), Random.Range(0.0f,1.0f));
39 39 }
40 40
41 41 // During the touch is down
  @@ -51,7 +51,7 @@
51 51
52 52 // Verification that the action on the object
53 53 if (gesture.pickObject == gameObject){
54 - gameObject.renderer.material.color = new Color( 1f,1f,1f);
54 + gameObject.GetComponent<Renderer>().material.color = new Color( 1f,1f,1f);
55 55 textMesh.text ="Touch Start/Up";
56 56 }
57 57 }