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Diff Revisions 167 vs 168 for /3DSpace/Assets/EasyTouch/Example/C# Example/Examples for EasyTouch/Example-OneFinger/Drag.cs

Diff revisions: vs.
  @@ -38,7 +38,7 @@
38 38
39 39 // Verification that the action on the object
40 40 if (gesture.pickObject == gameObject){
41 - gameObject.renderer.material.color = new Color( Random.Range(0.0f,1.0f), Random.Range(0.0f,1.0f), Random.Range(0.0f,1.0f));
41 + gameObject.GetComponent<Renderer>().material.color = new Color( Random.Range(0.0f,1.0f), Random.Range(0.0f,1.0f), Random.Range(0.0f,1.0f));
42 42
43 43 // the world coordinate from touch for z=5
44 44 Vector3 position = gesture.GetTouchToWordlPoint(5);
  @@ -72,7 +72,7 @@
72 72 // Verification that the action on the object
73 73 if (gesture.pickObject == gameObject){
74 74 transform.position= new Vector3(3f,1.8f,-5f);
75 - gameObject.renderer.material.color = Color.white;
75 + gameObject.GetComponent<Renderer>().material.color = Color.white;
76 76 textMesh.text="Drag me";
77 77 }
78 78 }