Nextrek
Diff Revisions 167 vs 168 for /3DSpace/Assets/AutoCreate.cs
@@ -12,7 +12,7 @@ | |||
12 | 12 | GameObject pla = Instantiate(plante) as GameObject; | |
13 | 13 | pla.name = mat.name; | |
14 | 14 | pla.transform.parent = transform; | |
15 | - | pla.GetComponent<MeshRenderer>().renderer.material = mat; | |
15 | + | pla.GetComponent<MeshRenderer>().GetComponent<Renderer>().material = mat; | |
16 | 16 | } | |
17 | 17 | } | |
18 | 18 | } |