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Diff Revisions 162 vs 164 for /3DSpace/Assembly-CSharp-Editor.csproj

Diff revisions: vs.
  @@ -5,7 +5,7 @@
5 5 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
6 6 <ProductVersion>10.0.20506</ProductVersion>
7 7 <SchemaVersion>2.0</SchemaVersion>
8 - <ProjectGuid>{15239FAA-206C-64B9-74FB-98A0201F2B59}</ProjectGuid>
8 + <ProjectGuid>{941595B4-3D8B-E521-3A4F-FB3FE35CD6FE}</ProjectGuid>
9 9 <OutputType>Library</OutputType>
10 10 <AppDesignerFolder>Properties</AppDesignerFolder>
11 11 <RootNamespace></RootNamespace>
  @@ -19,7 +19,7 @@
19 19 <DebugType>full</DebugType>
20 20 <Optimize>false</Optimize>
21 21 <OutputPath>Temp\bin\Debug\</OutputPath>
22 - <DefineConstants>DEBUG;TRACE;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_GENERICS;ENABLE_SUBSTANCE;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;UNITY_4_3_4;UNITY_4_3;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE</DefineConstants>
22 + <DefineConstants>DEBUG;TRACE;UNITY_4_5_4;UNITY_4_5;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN</DefineConstants>
23 23 <ErrorReport>prompt</ErrorReport>
24 24 <WarningLevel>4</WarningLevel>
25 25 <NoWarn>0169</NoWarn>
  @@ -39,10 +39,10 @@
39 39 <Reference Include="System.Core" />
40 40 <Reference Include="System.Xml.Linq" />
41 41 <Reference Include="UnityEngine">
42 - <HintPath>d:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
42 + <HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
43 43 </Reference>
44 44 <Reference Include="UnityEditor">
45 - <HintPath>d:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
45 + <HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
46 46 </Reference>
47 47 </ItemGroup>
48 48 <ItemGroup>
  @@ -73,31 +73,16 @@
73 73 <None Include="Assets\SpaceUnity\Shaders\Resources\AsteroidTransparent.shader" />
74 74 <None Include="Assets\Sounds\HUD_Interface SFX Library\ReadMe.txt" />
75 75 <Reference Include="UnityEditor.Graphs">
76 - <HintPath>d:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll</HintPath>
77 - </Reference>
78 - <Reference Include="UnityEditor.iOS.Extensions">
79 - <HintPath>d:\Program Files\Unity\Editor\Data\PlaybackEngines\iPhonePlayer\EditorExtensions\UnityEditor.iOS.Extensions.dll</HintPath>
80 - </Reference>
81 - <Reference Include="UnityEditor.WP8.Extensions">
82 - <HintPath>d:\Program Files\Unity\Editor\Data\PlaybackEngines\WP8Support\EditorExtensions\UnityEditor.WP8.Extensions.dll</HintPath>
83 - </Reference>
84 - <Reference Include="UnityEditor.Metro.Extensions">
85 - <HintPath>d:\Program Files\Unity\Editor\Data\PlaybackEngines\MetroSupport\EditorExtensions\UnityEditor.Metro.Extensions.dll</HintPath>
86 - </Reference>
87 - <Reference Include="UnityEditor.BB10.Extensions">
88 - <HintPath>d:\Program Files\Unity\Editor\Data\PlaybackEngines\BB10Player\EditorExtensions\UnityEditor.BB10.Extensions.dll</HintPath>
89 - </Reference>
90 - <Reference Include="UnityEditor.Android.Extensions">
91 - <HintPath>d:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\EditorExtensions\UnityEditor.Android.Extensions.dll</HintPath>
76 + <HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll</HintPath>
92 77 </Reference>
93 78 </ItemGroup>
94 79 <ItemGroup>
95 80 <ProjectReference Include="Assembly-CSharp-firstpass.csproj">
96 - <Project>{76F32D1C-2EBE-76EC-81A7-CEEE3FC304B8}</Project> <Name>Assembly-CSharp-firstpass</Name> </ProjectReference>
81 + <Project>{6EC776F4-C3F1-888B-7324-570C3DACA589}</Project> <Name>Assembly-CSharp-firstpass</Name> </ProjectReference>
97 82 <ProjectReference Include="Assembly-CSharp.csproj">
98 - <Project>{DDCF31C8-5203-D049-6C7C-2BA077668CED}</Project> <Name>Assembly-CSharp</Name> </ProjectReference>
83 + <Project>{2447751F-1EAD-069F-D317-CEA7E3605AEA}</Project> <Name>Assembly-CSharp</Name> </ProjectReference>
99 84 <ProjectReference Include="Assembly-UnityScript.unityproj">
100 - <Project>{9B7CB68A-6871-EAE0-A298-964AFD7056B5}</Project> <Name>Assembly-UnityScript</Name> </ProjectReference>
85 + <Project>{A8966FC9-2CE9-9D53-8E51-A81AB9557B16}</Project> <Name>Assembly-UnityScript</Name> </ProjectReference>
101 86 </ItemGroup>
102 87 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
103 88 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.