Nextrek
Diff Revisions 143 vs 144 for /3DSpace/Assets/Custum/Scripts/EnemyPool.cs
@@ -16,7 +16,7 @@ | |||
16 | 16 | private int aliveEnemies = 0; | |
17 | 17 | ||
18 | 18 | private static int MAX_ENEMY = 100; | |
19 | - | private static float SPAWING_TIME = 5; // every 3 secs | |
19 | + | private static float SPAWING_TIME = 5; // every 5 secs | |
20 | 20 | ||
21 | 21 | private float _timer = SPAWING_TIME; | |
22 | 22 |