Nextrek
Diff Revisions
134
vs
143
for /3DSpace/Assembly-UnityScript-vs.unityproj
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@@ -5,7 +5,7 @@ |
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
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<ProductVersion>10.0.20506</ProductVersion> |
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<SchemaVersion>2.0</SchemaVersion> |
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<ProjectGuid>{7B0E8F87-293F-4275-9CA4-C39EDFBBC68A}</ProjectGuid> |
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<ProjectGuid>{1236A4FD-A10C-D895-7362-E4A3BCC7204B}</ProjectGuid> |
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<OutputType>Library</OutputType> |
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<AppDesignerFolder>Properties</AppDesignerFolder> |
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<RootNamespace></RootNamespace> |
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@@ -19,7 +19,7 @@ |
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<DebugType>full</DebugType> |
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<Optimize>false</Optimize> |
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<OutputPath>Temp\bin\Debug\</OutputPath> |
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<DefineConstants>DEBUG;TRACE;UNITY_4_5_5;UNITY_4_5;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN</DefineConstants> |
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<DefineConstants>DEBUG;TRACE;UNITY_4_5_4;UNITY_4_5;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN</DefineConstants> |
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<ErrorReport>prompt</ErrorReport> |
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<WarningLevel>4</WarningLevel> |
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<NoWarn>0169</NoWarn> |
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@@ -52,9 +52,11 @@ |
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<Compile Include="Assets\EasyTouch\Plugins\_Java-Event-Template\J_EasyTouchTemplate.js" /> |
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<None Include="Assets\Resources\Json\key-word-of-json.txt" /> |
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<None Include="Assets\SpaceUnity\_Read Me First.txt" /> |
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<None Include="Assets\SLK\Update_Exterior.txt" /> |
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<None Include="Assets\SpaceUnity\Read First.txt" /> |
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<None Include="Assets\EasyTouch\Readme_first.txt" /> |
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<None Include="Assets\SpaceUnity\Shaders\PlanetRings.shader" /> |
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<None Include="Assets\SLK\ReadMe.txt" /> |
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<None Include="Assets\Resources\Holographic\Scripts\unlitAlpha.shader" /> |
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<None Include="Assets\Resources\Json\mission.txt" /> |
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<None Include="Assets\SpaceUnity\Shaders\PlanetSelfIllum.shader" /> |
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@@ -65,7 +67,7 @@ |
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</ItemGroup> |
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<ItemGroup> |
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<ProjectReference Include="Assembly-CSharp-firstpass-vs.csproj"> |
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<Project>{00F6CF95-5700-B975-F4DC-900F15357E37}</Project> <Name>Assembly-CSharp-firstpass-vs</Name> </ProjectReference> |
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<Project>{26A3F3A1-4B27-06FF-5555-E5AE8F396768}</Project> <Name>Assembly-CSharp-firstpass-vs</Name> </ProjectReference> |
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</ItemGroup> |
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it. |