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Diff Revisions 134 vs 143 for /3DSpace/Assembly-CSharp-vs.csproj

Diff revisions: vs.
  @@ -5,7 +5,7 @@
5 5 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
6 6 <ProductVersion>10.0.20506</ProductVersion>
7 7 <SchemaVersion>2.0</SchemaVersion>
8 - <ProjectGuid>{B4D89D33-4AEB-7098-060F-0AFB9FEFEED6}</ProjectGuid>
8 + <ProjectGuid>{22AE8B9C-7036-DAF4-5A82-FCF802C314C2}</ProjectGuid>
9 9 <OutputType>Library</OutputType>
10 10 <AppDesignerFolder>Properties</AppDesignerFolder>
11 11 <RootNamespace></RootNamespace>
  @@ -19,7 +19,7 @@
19 19 <DebugType>full</DebugType>
20 20 <Optimize>false</Optimize>
21 21 <OutputPath>Temp\bin\Debug\</OutputPath>
22 - <DefineConstants>DEBUG;TRACE;UNITY_4_5_5;UNITY_4_5;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN</DefineConstants>
22 + <DefineConstants>DEBUG;TRACE;UNITY_4_5_4;UNITY_4_5;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN</DefineConstants>
23 23 <ErrorReport>prompt</ErrorReport>
24 24 <WarningLevel>4</WarningLevel>
25 25 <NoWarn>0169</NoWarn>
  @@ -76,7 +76,7 @@
76 76 <Compile Include="Assets\Custum\Scripts\Temp.cs" />
77 77 <Compile Include="Assets\Custum\Scripts\Tooles\Blink.cs" />
78 78 <Compile Include="Assets\Custum\Scripts\Tooles\PilotNameGenerator.cs" />
79 - <Compile Include="Assets\Custum\Scripts\WillRender.cs" />
79 + <Compile Include="Assets\Custum\Scripts\WeaponFireUtils.cs" />
80 80 <Compile Include="Assets\EasyTouch\Example\C# Example\Example for EasyButton\Bullet.cs" />
81 81 <Compile Include="Assets\EasyTouch\Example\C# Example\Example for EasyButton\ETPlayer.cs" />
82 82 <Compile Include="Assets\EasyTouch\Example\C# Example\Examples for EasyJoystick\Example-thirdPerson_DirectEventMode\JoystickEvent.cs" />
  @@ -121,6 +121,7 @@
121 121 <Compile Include="Assets\EasyTouch\Plugins\_C#-Event-Template\C_EasyButtonTemplate.cs" />
122 122 <Compile Include="Assets\EasyTouch\Plugins\_C#-Event-Template\C_EasyJoystickTemplate.cs" />
123 123 <Compile Include="Assets\EasyTouch\Plugins\_C#-Event-Template\C_EasyTouchTemplate.cs" />
124 + <Compile Include="Assets\EasyTouch\WillRender.cs" />
124 125 <Compile Include="Assets\Resources\Holographic\Scripts\PanWM.cs" />
125 126 <Compile Include="Assets\Resources\Holographic\Scripts\Weapon.cs" />
126 127 <Compile Include="Assets\Resources\Holographic\Scripts\aim_movement.cs" />
  @@ -149,9 +150,11 @@
149 150 <Compile Include="Assets\SpaceUnity\_Demo\Scrips\SU_Thruster.cs" />
150 151 <None Include="Assets\Resources\Json\key-word-of-json.txt" />
151 152 <None Include="Assets\SpaceUnity\_Read Me First.txt" />
153 + <None Include="Assets\SLK\Update_Exterior.txt" />
152 154 <None Include="Assets\SpaceUnity\Read First.txt" />
153 155 <None Include="Assets\EasyTouch\Readme_first.txt" />
154 156 <None Include="Assets\SpaceUnity\Shaders\PlanetRings.shader" />
157 + <None Include="Assets\SLK\ReadMe.txt" />
155 158 <None Include="Assets\Resources\Holographic\Scripts\unlitAlpha.shader" />
156 159 <None Include="Assets\Resources\Json\mission.txt" />
157 160 <None Include="Assets\SpaceUnity\Shaders\PlanetSelfIllum.shader" />
  @@ -162,7 +165,7 @@
162 165 </ItemGroup>
163 166 <ItemGroup>
164 167 <ProjectReference Include="Assembly-CSharp-firstpass-vs.csproj">
165 - <Project>{00F6CF95-5700-B975-F4DC-900F15357E37}</Project> <Name>Assembly-CSharp-firstpass-vs</Name> </ProjectReference>
168 + <Project>{26A3F3A1-4B27-06FF-5555-E5AE8F396768}</Project> <Name>Assembly-CSharp-firstpass-vs</Name> </ProjectReference>
166 169 </ItemGroup>
167 170 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
168 171 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.