Subversion Repository Public Repository

Divide-Framework

This repository has no backups
This repository's network speed is throttled to 100KB/sec

Diff Revisions 993 vs 994 for /trunk/Source Code/Scenes/WarScene/WarScene.cpp

Diff revisions: vs.
  @@ -328,14 +328,14 @@
328 328 }
329 329
330 330 bool WarScene::load(const stringImpl& name) {
331 - static const U32 lightMask = to_base(SGNComponent::ComponentType::TRANSFORM) |
332 - to_base(SGNComponent::ComponentType::BOUNDS) |
333 - to_base(SGNComponent::ComponentType::RENDERING);
331 + static const U32 lightMask = to_base(ComponentType::TRANSFORM) |
332 + to_base(ComponentType::BOUNDS) |
333 + to_base(ComponentType::RENDERING);
334 334
335 335 static const U32 normalMask = lightMask |
336 - to_base(SGNComponent::ComponentType::RIGID_BODY) |
337 - to_base(SGNComponent::ComponentType::NAVIGATION) |
338 - to_base(SGNComponent::ComponentType::NETWORKING);
336 + to_base(ComponentType::RIGID_BODY) |
337 + to_base(ComponentType::NAVIGATION) |
338 + to_base(ComponentType::NETWORKING);
339 339
340 340 // Load scene resources
341 341 bool loadState = SCENE_LOAD(name, true, true);