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Diff Revisions 990 vs 992 for /trunk/Source Code/Scenes/WarScene/Headers/WarScene.h

Diff revisions: vs.
  @@ -71,7 +71,7 @@
71 71 bool addUnits();
72 72 bool resetUnits();
73 73 void checkGameCompletion();
74 - void weaponCollision(const PhysicsComponent& collider);
74 + void weaponCollision(const RigidBodyComponent& collider);
75 75 AI::AIEntity* findAI(SceneGraphNode_cptr node);
76 76
77 77 private: