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Divide-Framework

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Diff Revisions 911 vs 912 for /trunk/VCData/VisualStudioProjects/Divide-Platform.vcxproj.filters

Diff revisions: vs.
  @@ -371,6 +371,9 @@
371 371 <ClInclude Include="..\..\Source Code\Platform\Video\OpenGL\Headers\glHardwareQueryPool.h">
372 372 <Filter>Video\OpenGL\Headers</Filter>
373 373 </ClInclude>
374 + <ClInclude Include="..\..\Source Code\Platform\Video\Headers\BlendingProperties.h">
375 + <Filter>Video\Headers</Filter>
376 + </ClInclude>
374 377 </ItemGroup>
375 378 <ItemGroup>
376 379 <ClCompile Include="..\..\Source Code\Platform\Input\AutoKeyRepeat.cpp">
  @@ -1146,6 +1149,9 @@
1146 1149 <None Include="..\..\assets\shaders\GLSL\terrainTess.glsl">
1147 1150 <Filter>Video\ShaderSource\GLSL</Filter>
1148 1151 </None>
1152 + <None Include="..\..\assets\shaders\GLSL\OITComposition.glsl">
1153 + <Filter>Video\ShaderSource\GLSL</Filter>
1154 + </None>
1149 1155 </ItemGroup>
1150 1156 <ItemGroup>
1151 1157 <Text Include="..\..\assets\shaders\GLSL\toneMap.glsl">