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Diff Revisions 911 vs 912 for /trunk/Source Code/Platform/Video/Direct3D/Shaders/Headers/d3dShaderProgram.h

Diff revisions: vs.
  @@ -64,7 +64,9 @@
64 64 U32 GetSubroutineUniformLocation(ShaderType type, const char* name) const override;
65 65
66 66 U32 GetSubroutineUniformCount(ShaderType type) const override;
67 +
67 68 // Uniforms
69 + I32 Binding(const char* name) override;
68 70 void Uniform(const stringImplFast& location, U32 value) override;
69 71 void Uniform(const stringImplFast& location, I32 value) override;
70 72 void Uniform(const stringImplFast& location, F32 value) override;