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Diff Revisions 911 vs 912 for /trunk/Source Code/Managers/Headers/SceneManager.h

Diff revisions: vs.
  @@ -186,6 +186,7 @@
186 186 void onCameraChange(const Camera& camera);
187 187 void preRender(const Camera& camera, RenderTarget& target);
188 188 void postRender(const Camera& camera, RenderSubPassCmds& subPassesInOut);
189 + void debugDraw(const Camera& camera, RenderSubPassCmds& subPassesInOut);
189 190 bool generateShadowMaps();
190 191 bool populateRenderQueue(const Camera& camera, bool doCulling, U32 passIndex);
191 192 Camera* getActiveCamera() const;
  @@ -305,6 +306,10 @@
305 306 mgr.postRender(camera, subPassesInOut);
306 307 }
307 308
309 + static void debugDraw(Divide::SceneManager& mgr, const Camera& camera, RenderSubPassCmds& subPassesInOut) {
310 + mgr.debugDraw(camera, subPassesInOut);
311 + }
312 +
308 313 static bool generateShadowMaps(Divide::SceneManager& mgr) {
309 314 return mgr.generateShadowMaps();
310 315 }