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Diff Revisions 908 vs 909 for /trunk/Source Code/Scenes/PhysXScene/PhysXScene.cpp

Diff revisions: vs.
  @@ -87,7 +87,7 @@
87 87
88 88
89 89 _input->actionList().registerInputAction(actionID, [this](InputParams param) {
90 - TaskHandle e(CreateTask(getGUID(), DELEGATE_BIND(&PhysXScene::createTower, this, std::placeholders::_1, to_U32(Random(5, 20)))));
90 + TaskHandle e(CreateTask(platformContext(), getGUID(), DELEGATE_BIND(&PhysXScene::createTower, this, std::placeholders::_1, to_U32(Random(5, 20)))));
91 91 registerTask(e);
92 92 });
93 93 actions.actionID(PressReleaseActions::Action::RELEASE, actionID);
  @@ -95,7 +95,7 @@
95 95 actionID++;
96 96
97 97 _input->actionList().registerInputAction(actionID, [this](InputParams param) {
98 - TaskHandle e(CreateTask(getGUID(), DELEGATE_BIND(&PhysXScene::createStack, this, std::placeholders::_1, to_U32(Random(5, 10)))));
98 + TaskHandle e(CreateTask(platformContext(), getGUID(), DELEGATE_BIND(&PhysXScene::createStack, this, std::placeholders::_1, to_U32(Random(5, 10)))));
99 99 registerTask(e);
100 100 });
101 101 actions.actionID(PressReleaseActions::Action::RELEASE, actionID);