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Diff Revisions 892 vs 893 for /trunk/Source Code/Rendering/Lighting/Light.cpp

Diff revisions: vs.
  @@ -197,7 +197,7 @@
197 197 _shadowMapInfo->createShadowMap(context, sceneRenderState, _shadowCameras);
198 198 }
199 199
200 - void Light::generateShadowMaps(GFXDevice& context, U32 passIdx) {
200 + void Light::generateShadowMaps(U32 passIdx) {
201 201 ShadowMap* sm = _shadowMapInfo->getShadowMap();
202 202
203 203 DIVIDE_ASSERT(sm != nullptr,
  @@ -205,7 +205,7 @@
205 205 "with no shadow map found!");
206 206
207 207 _shadowProperties._arrayOffset.set(sm->getArrayOffset());
208 - sm->render(context, passIdx);
208 + sm->render(passIdx);
209 209
210 210 }
211 211