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Diff Revisions 880 vs 881 for /trunk/Source Code/Environment/Terrain/Quadtree/Headers/QuadtreeNode.h

Diff revisions: vs.
  @@ -93,7 +93,7 @@
93 93 inline QuadtreeNode& getChild(ChildPosition pos) const;
94 94 inline QuadtreeNode& getChild(U32 index) const;
95 95
96 - U8 getLoD(const SceneRenderState& sceneState) const;
96 + U8 getLoD(const vec3<F32>& eyePos) const;
97 97
98 98 protected:
99 99 bool isInView(U32 options, const SceneRenderState& sceneState) const;