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Diff Revisions 852 vs 853 for /trunk/Source Code/Core/Math/Headers/Quaternion.h

Diff revisions: vs.
  @@ -120,6 +120,8 @@
120 120 //! Convert from Euler Angles
121 121 void fromEuler(T pitch, T yaw, T roll, bool inDegrees = true);
122 122
123 + void fromLookAt(const vec3<F32>& fwdDirection, const vec3<F32>& upDirection);
124 +
123 125 // a la Ogre3D
124 126 void fromMatrix(const mat3<T>& rotationMatrix);
125 127