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Diff Revisions 850 vs 851 for /trunk/Source Code/Geometry/Material/Material.cpp

Diff revisions: vs.
  @@ -338,8 +338,7 @@
338 338 _defaultRefraction.second = arrayIndex;
339 339 }
340 340
341 - /// If the current material doesn't have a shader associated with it, then add
342 - /// the default ones.
341 + /// If the current material doesn't have a shader associated with it, then add the default ones.
343 342 bool Material::computeShader(RenderStage renderStage, const bool computeOnAdd){
344 343 ShaderProgramInfo& info = _shaderInfo[to_uint(renderStage)];
345 344 // If shader's invalid, try to request a recompute as it might fix it