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Diff Revisions 836 vs 842 for /trunk/Source Code/Rendering/PostFX/Headers/PostFX.h

Diff revisions: vs.
  @@ -86,11 +86,11 @@
86 86 // set durationMS to instantly set fade colour
87 87 // optionally, set a callback when fade out completes
88 88 // waitDurationMS = how much time to wait vefore calling the completeion callback after fade out completes
89 - void setFadeOut(const vec4<U8>& targetColour, D64 durationMS, D64 waitDurationMS, DELEGATE_CBK<> onComplete = DELEGATE_CBK<>());
89 + void setFadeOut(const vec4<U8>& targetColour, D64 durationMS, D64 waitDurationMS, DELEGATE_CBK<void> onComplete = DELEGATE_CBK<void>());
90 90 // clear any fading effect currently active over the specified time interval
91 91 // set durationMS to instantly clear the fade effect
92 92 // optionally, set a callback when fade in completes
93 - void setFadeIn(D64 durationMS, DELEGATE_CBK<> onComplete = DELEGATE_CBK<>());
93 + void setFadeIn(D64 durationMS, DELEGATE_CBK<void> onComplete = DELEGATE_CBK<void>());
94 94 // fade out to specified colour and back again within the given time slice
95 95 // if duration is 0.0, nothing happens
96 96 // waitDurationMS is the ammount of time to wait before fading back in
  @@ -126,8 +126,8 @@
126 126 D64 _fadeWaitDurationMS;
127 127 bool _fadeOut;
128 128 bool _fadeActive;
129 - DELEGATE_CBK<> _fadeOutComplete;
130 - DELEGATE_CBK<> _fadeInComplete;
129 + DELEGATE_CBK<void> _fadeOutComplete;
130 + DELEGATE_CBK<void> _fadeInComplete;
131 131
132 132 FilterStack _filterStackCount;
133 133