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Diff Revisions 826 vs 827 for /trunk/Source Code/Scenes/Headers/SceneState.h

Diff revisions: vs.
  @@ -157,7 +157,11 @@
157 157 inline void treeVisibility(F32 distance) { _treeVisibility = distance; }
158 158 inline F32 treeVisibility() const { return _treeVisibility; }
159 159
160 + inline void playerPass(U8 pass) { _playerPass = pass; }
161 + inline U8 playerPass() const { return _playerPass; }
162 +
160 163 protected:
164 + U8 _playerPass;
161 165 U32 _stateMask;
162 166 GizmoState _gizmoState;
163 167 F32 _grassVisibility;