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Diff Revisions 787 vs 788 for /trunk/Source Code/Environment/Terrain/Terrain.cpp

Diff revisions: vs.
  @@ -153,9 +153,6 @@
153 153 const SceneRenderState& sceneRenderState,
154 154 GenericDrawCommands& drawCommandsInOut) {
155 155
156 - RenderingComponent* const renderable = sgn.get<RenderingComponent>();
157 - assert(renderable != nullptr);
158 -
159 156 drawCommandsInOut.front().shaderProgram()->Uniform("dvd_waterHeight", _waterHeight);
160 157 vectorImpl<vec3<U32>> chunkData;
161 158 size_t chunkCount = static_cast<size_t>(_terrainQuadtree.getChunkCount());