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Diff Revisions 764 vs 770 for /trunk/Source Code/Geometry/Material/Material.cpp

Diff revisions: vs.
  @@ -349,7 +349,7 @@
349 349 }
350 350
351 351 bool deferredPassShader = SceneManager::instance().getRenderer().getType() !=
352 - RendererType::RENDERER_FORWARD_PLUS;
352 + RendererType::RENDERER_TILED_FORWARD_SHADING;
353 353 bool depthPassShader = renderStage == RenderStage::SHADOW ||
354 354 renderStage == RenderStage::Z_PRE_PASS;
355 355