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Diff Revisions 749 vs 750 for /trunk/Source Code/Platform/Video/OpenGL/GLWrapper.cpp

Diff revisions: vs.
  @@ -383,16 +383,6 @@
383 383 lineOffsets);
384 384
385 385 appendToShaderHeader(
386 - ShaderType::FRAGMENT,
387 - "#define MAX_TEXTURE_SLOTS " + to_stringImpl(GL_API::_maxTextureUnits),
388 - lineOffsets);
389 -
390 - appendToShaderHeader(
391 - ShaderType::FRAGMENT,
392 - "#define MAX_TEXTURE_SLOTS " + to_stringImpl(GL_API::_maxTextureUnits),
393 - lineOffsets);
394 -
395 - appendToShaderHeader(
396 386 ShaderType::COUNT,
397 387 "#define TEXTURE_UNIT0 " +
398 388 to_stringImpl(to_const_uint(ShaderProgram::TextureUsage::UNIT0)),