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Divide-Framework

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Diff Revisions 717 vs 718 for /trunk/VCData/VisualStudioProjects/Divide-Game.vcxproj

Diff revisions: vs.
  @@ -90,6 +90,8 @@
90 90 <ClCompile Include="..\..\Source Code\Scenes\Scene.cpp" />
91 91 <ClCompile Include="..\..\Source Code\Scenes\SceneInput.cpp" />
92 92 <ClCompile Include="..\..\Source Code\Scenes\SceneInputActions.cpp" />
93 + <ClCompile Include="..\..\Source Code\Scenes\ScenePool.cpp" />
94 + <ClCompile Include="..\..\Source Code\Scenes\SceneShaderData.cpp" />
93 95 <ClCompile Include="..\..\Source Code\Scenes\SceneState.cpp" />
94 96 <ClCompile Include="..\..\Source Code\Scenes\ShadowScene\ShadowScene.cpp" />
95 97 <ClCompile Include="..\..\Source Code\Scenes\TenisScene\TenisScene.cpp" />
  @@ -171,6 +173,8 @@
171 173 <ClInclude Include="..\..\Source Code\Scenes\Headers\SceneComponent.h" />
172 174 <ClInclude Include="..\..\Source Code\Scenes\Headers\SceneInput.h" />
173 175 <ClInclude Include="..\..\Source Code\Scenes\Headers\SceneInputActions.h" />
176 + <ClInclude Include="..\..\Source Code\Scenes\Headers\ScenePool.h" />
177 + <ClInclude Include="..\..\Source Code\Scenes\Headers\SceneShaderData.h" />
174 178 <ClInclude Include="..\..\Source Code\Scenes\Headers\SceneState.h" />
175 179 <ClInclude Include="..\..\Source Code\Scenes\MainScene\Headers\MainScene.h" />
176 180 <ClInclude Include="..\..\Source Code\Scenes\NetworkScene\Headers\NetworkScene.h" />