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Diff Revisions 713 vs 718 for /trunk/Source Code/Rendering/Lighting/ShadowMapping/Headers/CascadedShadowMaps.h

Diff revisions: vs.
  @@ -74,10 +74,10 @@
74 74 mat4<F32> _viewInvMatrixCache;
75 75 ShaderProgram_ptr _previewDepthMapShader;
76 76 ShaderProgram_ptr _blurDepthMapShader;
77 - Framebuffer::FramebufferTarget* _renderPolicy;
77 + RenderTarget::RenderTargetDrawDescriptor* _renderPolicy;
78 78 /// Shortcut for the owning directional light
79 79 DirectionalLight* _dirLight;
80 - Framebuffer* _blurBuffer;
80 + RenderTarget* _blurBuffer;
81 81 vectorImpl<vec3<F32> > _frustumCornersVS;
82 82 vectorImpl<vec3<F32> > _frustumCornersWS;
83 83 vectorImpl<vec3<F32> > _frustumCornersLS;