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Diff Revisions 698 vs 706 for /trunk/Source Code/Rendering/Camera/Camera.cpp

Diff revisions: vs.
  @@ -120,7 +120,7 @@
120 120
121 121 if (_type == CameraType::FIRST_PERSON) {
122 122 vec3<F32> euler;
123 - q.getEuler(&euler);
123 + q.getEuler(euler);
124 124 rotate(euler.yaw, euler.pitch, euler.roll);
125 125 } else {
126 126 _tempOrientation.set(q);
  @@ -321,7 +321,7 @@
321 321 _viewMatrix.m[3][0] = -_xAxis.dot(_eye);
322 322 _viewMatrix.m[3][1] = -_yAxis.dot(_eye);
323 323 _viewMatrix.m[3][2] = -_zAxis.dot(_eye);
324 - _orientation.getEuler(&_euler, true);
324 + _orientation.getEuler(_euler, true);
325 325
326 326 _viewMatrixDirty = false;
327 327 _frustumDirty = true;