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Diff Revisions 648 vs 671 for /trunk/Source Code/Dynamics/Entities/Particles/Headers/ParticleData.h

Diff revisions: vs.
  @@ -51,22 +51,22 @@
51 51 };
52 52 /// helper array used for sorting
53 53 vectorImpl<std::pair<U32, F32>> _indices;
54 - vectorImpl<vec4<F32>> _renderingPositions;
54 + vectorImplAligned<vec4<F32>> _renderingPositions;
55 55 vectorImpl<vec4<U8>> _renderingColors;
56 56 /// x,y,z = position; w = size
57 - vectorImpl<vec4<F32>> _position;
57 + vectorImplAligned<vec4<F32>> _position;
58 58 /// x,y,z = _velocity; w = angle;
59 - vectorImpl<vec4<F32>> _velocity;
59 + vectorImplAligned<vec4<F32>> _velocity;
60 60 /// x,y,z = _acceleration; w = weight;
61 - vectorImpl<vec4<F32>> _acceleration;
61 + vectorImplAligned<vec4<F32>> _acceleration;
62 62 /// x = time; y = interpolation; z = 1 / time; w = distance to camera sq;
63 - vectorImpl<vec4<F32>> _misc;
63 + vectorImplAligned<vec4<F32>> _misc;
64 64 /// r,g,b,a = color and transparency
65 - vectorImpl<vec4<F32>> _color;
65 + vectorImplAligned<vec4<F32>> _color;
66 66 /// r,g,b,a = color and transparency
67 - vectorImpl<vec4<F32>> _startColor;
67 + vectorImplAligned<vec4<F32>> _startColor;
68 68 /// r,g,b,a = color and transparency
69 - vectorImpl<vec4<F32>> _endColor;
69 + vectorImplAligned<vec4<F32>> _endColor;
70 70 /// Location of the texture file. Leave blank for color only
71 71 stringImpl _textureFileName;
72 72