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Diff Revisions 630 vs 631 for /trunk/Source Code/Platform/Video/OpenGL/GLWrapper.cpp

Diff revisions: vs.
  @@ -367,18 +367,6 @@
367 367
368 368 appendToShaderHeader(
369 369 ShaderType::COUNT,
370 - "#define BUFFER_LIGHT_CULL_SPOT " +
371 - std::to_string(to_const_uint(ShaderBufferLocation::LIGHT_CULL_SPOT)),
372 - lineOffsets);
373 -
374 - appendToShaderHeader(
375 - ShaderType::COUNT,
376 - "#define BUFFER_LIGHT_CULL_POINT " +
377 - std::to_string(to_const_uint(ShaderBufferLocation::LIGHT_CULL_POINT)),
378 - lineOffsets);
379 -
380 - appendToShaderHeader(
381 - ShaderType::COUNT,
382 370 "#define FORWARD_PLUS_TILE_RES " + std::to_string(Config::Lighting::FORWARD_PLUS_TILE_RES),
383 371 lineOffsets);
384 372