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Diff Revisions 630 vs 631 for /trunk/Source Code/Platform/Video/OpenGL/Buffers/ShaderBuffer/Headers/glUniformBuffer.h

Diff revisions: vs.
  @@ -56,20 +56,17 @@
56 56
57 57 void getData(GLintptr offsetElementCount,
58 58 GLsizeiptr rangeElementCount,
59 - bufferPtr result,
60 - U32 sizeFactorOffset = 0) const override;
59 + bufferPtr result) const override;
61 60
62 61 void updateData(GLintptr offsetElementCount,
63 62 GLsizeiptr rangeElementCount,
64 - const bufferPtr data,
65 - U32 sizeFactorOffset = 0) override;
63 + const bufferPtr data) override;
66 64
67 65 bool bindRange(U32 bindIndex,
68 66 U32 offsetElementCount,
69 - U32 rangeElementCount,
70 - U32 sizeFactorOffset = 0) override;
67 + U32 rangeElementCount) override;
71 68
72 - bool bind(U32 bindIndex, U32 sizeFactorOffset = 0) override;
69 + bool bind(U32 bindIndex) override;
73 70
74 71 GLuint getBufferID() const { return _UBOid; }
75 72