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Diff Revisions 630 vs 631 for /trunk/Source Code/Platform/Video/Direct3D/Buffers/ShaderBuffer/d3dConstantBuffer.cpp

Diff revisions: vs.
  @@ -27,24 +27,21 @@
27 27
28 28 void d3dConstantBuffer::getData(ptrdiff_t offsetElementCount,
29 29 ptrdiff_t rangeElementCount,
30 - bufferPtr result,
31 - U32 sizeFactorOffset) const {
30 + bufferPtr result) const {
32 31 }
33 32
34 33 void d3dConstantBuffer::updateData(ptrdiff_t offsetElementCount,
35 34 ptrdiff_t rangeElementCount,
36 - const bufferPtr data,
37 - U32 sizeFactorOffset) {
35 + const bufferPtr data) {
38 36 }
39 37
40 38 bool d3dConstantBuffer::bindRange(U32 bindIndex,
41 39 U32 offsetElementCount,
42 - U32 rangeElementCount,
43 - U32 sizeFactorOffset) {
40 + U32 rangeElementCount) {
44 41 return false;
45 42 }
46 43
47 - bool d3dConstantBuffer::bind(U32 bindIndex, U32 sizeFactorOffset) {
44 + bool d3dConstantBuffer::bind(U32 bindIndex) {
48 45 return false;
49 46 }
50 47