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Diff Revisions 630 vs 631 for /trunk/Source Code/Managers/Headers/LightManager.h

Diff revisions: vs.
  @@ -103,7 +103,7 @@
103 103 void togglePreviewShadowMaps();
104 104
105 105 void updateAndUploadLightData(const vec3<F32>& eyePos, const mat4<F32>& viewMatrix);
106 - void uploadLightData(LightType lightsByType, ShaderBufferLocation location);
106 + void uploadLightData(ShaderBufferLocation location);
107 107
108 108 /// Get the appropriate shadow bind slot for every light's shadow
109 109 U8 getShadowBindSlotOffset(ShadowType type);