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Diff Revisions 336 vs 337 for /trunk/Source Code/Rendering/Lighting/ShadowMapping/Headers/CubeShadowMap.h

Diff revisions: vs.
  @@ -30,12 +30,12 @@
30 30 class CubeShadowMap : public ShadowMap {
31 31 public:
32 32 CubeShadowMap(Light* light, Camera* shadowCamera);
33 - ~CubeShadowMap();
34 - void render(SceneRenderState& renderState, const DELEGATE_CBK<>& sceneRenderFunction);
33 + ~CubeShadowMap();
34 + void render(SceneRenderState& renderState, const DELEGATE_CBK<>& sceneRenderFunction);
35 35
36 - ///Update depth maps
37 - void resolution(U16 resolution, U8 resolutionFactor);
38 - void previewShadowMaps() {}
36 + ///Update depth maps
37 + void resolution(U16 resolution, U8 resolutionFactor);
38 + void previewShadowMaps() {}
39 39 void init(ShadowMapInfo* const smi);
40 40 };
41 41