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Diff Revisions 330 vs 331 for /trunk/Source Code/Rendering/Lighting/ShadowMapping/Headers/CascadedShadowMaps.h

Diff revisions: vs.
  @@ -34,7 +34,8 @@
34 34 class SceneGraphNode;
35 35
36 36 class DirectionalLight;
37 - ///Directional lights can't deliver good quality shadows using a single shadow map. This technique offers an implementation of the CSM method
37 + /// Directional lights can't deliver good quality shadows using a single shadow map.
38 + /// This technique offers an implementation of the CSM method
38 39 class CascadedShadowMaps : public ShadowMap {
39 40 public:
40 41 CascadedShadowMaps(Light* light, Camera* shadowCamera, F32 numSplits);