Subversion Repository Public Repository

Divide-Framework

This repository has no backups
This repository's network speed is throttled to 100KB/sec

Diff Revisions 330 vs 331 for /trunk/Source Code/Managers/Headers/SceneManager.h

Diff revisions: vs.
  @@ -66,12 +66,12 @@
66 66 inline void updateSceneState(const U64 deltaTime) { _activeScene->updateSceneState(deltaTime); }
67 67
68 68 ///Gather input events and process them in the current scene
69 - inline void processInput(const U64 deltaTime) { _activeScene->processInput(deltaTime); _activeScene->updateCameraControls(); }
70 - inline void processTasks(const U64 deltaTime) { _activeScene->processTasks(deltaTime); }
71 - inline void processGUI(const U64 deltaTime) { _activeScene->processGUI(deltaTime); }
69 + inline void processInput(const U64 deltaTime) { _activeScene->processInput(deltaTime); _activeScene->updateCameraControls(); }
70 + inline void processTasks(const U64 deltaTime) { _activeScene->processTasks(deltaTime); }
71 + inline void processGUI(const U64 deltaTime) { _activeScene->processGUI(deltaTime); }
72 72 inline void cacheResolution(const vec2<U16>& newResolution) {_activeScene->cacheResolution(newResolution);}
73 73 ///Insert a new scene factory method for the given name
74 - template<class DerivedScene>
74 + template<typename DerivedScene>
75 75 inline bool registerScene(const stringImpl& sceneName) {
76 76 _sceneFactory[sceneName] = boost::factory<DerivedScene*>();
77 77 return true;